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Substance Designer to Arnold

MtoA 506 tutorial about Substance Designer and rendering with Arnold in Maya.
In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.

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MtoA 506 | Substance Designer Part 1 Creating Paint [1/4]

MtoA 506 | Substance Designer Part 1 Creating Alloy [2/4]

MtoA 506 | Substance Designer Part 1 Creating Brass [3/4]

MtoA 506 | Substance Designer Part 1 Blending Shaders [4/4]